Wednesday, 22 February 2012

A Man Is Only As Good As His Tools, Tools Are Only As Good As Their Man.

So I've been thinking about which Engine I'm going to use... From first glimpse of each piece of software here are my verdicts:

Source SDK- The only piece of software I have experience with. Unless I have enough to time to create a 3rd map to showcase the capabilities of each Engine, I will most likely be avoiding this software. The reasons for this being; This development kit is the most outdated of all 3, and is rarely used on a professional level.

Unreal Development Kit- From what I've seen, this shares similarities with the Source SDK UI, which would make picking up a new piece of less overwhelming. Being a more current piece of software, the outcomes of my map could look a lot more visually appealing than one created in Source SDK. The Unreal Engine is also common amongst many games, and is constantly being updated.

CryEngine - This Engine attracts me the most due to the raw power it provides. I personally find things made using the CryEngine visually superior to any other development kit. However from what I've seen of other peoples work, the process is very much 'Drag & Drop' and may be limited to preset objects without creating something in another program like Maya and exporting, though without any experience I can't say for certain.

UDK Environment Demo

CryEngine 3 Environment Demo

As you can see from the above videos, both pieces of software are capable of creating stunningly beautiful scenery providing you know how ;).

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